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AI Insights · Timothy · July 2021

Top 5 First Person Games in Turkey Q2 2021 Performance

Discover the performance trends of the top 5 first person games in Turkey during Q2 2021, including downloads, revenue, and active users.

Top 5 First Person Games in Turkey Q2 2021 Performance

During the second quarter of 2021, the top 5 first person games in Turkey showcased varying trends in downloads, revenue, and active users. Data from Sensor Tower reveals insights into the performance of these popular apps.

Call of Duty®: Mobile from Activision Publishing, Inc. saw a significant increase in weekly revenue, peaking at approximately $126.7K in the last week of June. Weekly downloads experienced a downward trend, starting at around 29K and declining to nearly 18.6K by the end of the quarter. Weekly active users fluctuated, with a notable peak of 647.2K mid-April, before ending the quarter with approximately 530.1K active users.

Standoff 2 by AXLEBOLT LTD showed a steady rise in weekly revenue, reaching about $71.9K in the final week of June. Weekly downloads saw significant variability, peaking at around 29.1K in the same period. The game maintained a strong weekly active user base, ending the quarter with approximately 592.1K users, up from 585.5K at the start.

Minecraft from Mojang displayed consistent weekly revenue, fluctuating between $14K and $21.9K. Weekly downloads remained relatively stable, averaging around 84K to 95.4K throughout the quarter. Active users hovered around the 570K mark, with a slight increase towards the end of the quarter, closing at approximately 578.1K.

Fishing Clash: Sport Simulator by Ten Square Games S.A. experienced a decrease in weekly revenue, starting at $13.9K and dropping to around $9.9K by the end of June. Downloads saw a decline over the quarter, beginning at 13.9K and ending at approximately 6.2K. Active users also decreased, from around 39K to 27.9K.

Çanak Okey - Mynet Oyun by VUVY had relatively stable weekly revenue, peaking at about $14.3K in mid-May. Weekly downloads fluctuated, with a peak of around 9.9K in early May and ending at approximately 6.1K. Active users saw a slight decline over the quarter, from around 50.7K to 42.4K.

These insights highlight the dynamic nature of the first person games market in Turkey during Q2 2021. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021